![]() ![]() Because of all of this, I want this article to be more guide than tier list. Classes that I will give an S-tier will still be bad if you build them poorly, and classes I will give a C-tier can be great if you make the right choices. Moreover, I find the class system in BG3 to be quite balanced overall. ![]() This means that ranking classes is much more difficult than ranking the others. Of the three it is classes that are the most complex and are going to be the most impactful to your runs. So far, I have ranked abilities, sub-races, and now classes. I hope you find it helpful!īefore diving into my tier ranking system, let’s take a moment to discuss how I expect this guide will be different from the two that precede it. ![]() In this article I will give the same treatment to the 7 classes and the 15 sub-classes available in the early access so far. , my race tier list, where I discussed all of the sub-races in the game and ranked them on a tier list. I analyzed and ranked the six abilities: strength, dexterity, constitution, wisdom, intelligence, and charisma. This article is a resource for optimizing your Tavs! It is entry three of four in my Baldur’s Gate 3 rankings and guide series. He won't be great in combat until 9th level or so, but I think I am ok with that given the out of comobat uses the Rogue brings to the table.Guide Baldur's Gate 3 Class Tier List and Guide I think he will also make a good Rogue even through level 9 (albeit without equivalent sneak attack but with more spells than an AT of the same overall level). I think in levels 5-9 the character will be pretty strong out of combat with with 8 proficiencies, 2 expertise and generally high skill abilities (S8, C10, W12, Ch14) along with substantial spells for a non-caster. The way I look at it is the skills and spells the multiclass brings to the table make up for a lot of that. AA is a fighter that is below average in fighting. When I look at my idea for a class - a straight Arcane Archer is a one-trick pony and one that is not very good at that one trick. I have played a lot of Rogues so levels 1-4 will be fun, it is 5-9 that could drag as you say. Mostly I want a viable character that can use the Arcane Shot features and has some good fallback features. A Ranger will make a powerful archer, but I can't use the AA subclass for a Ranger as we only play official rules. I have played a bunch of Rangers and I like the class, probably my third favorite after Rogue and Wizard. Arcane archer at 7th and pick up sharpshooter at 8th level and probably go to 10th for extra attack and the ASI/+2 to dex.Īt that point I am a 4AT/6AA and I have a lot of options - Wizard/Diviner for more spells and portent, Rogue for more SA, uncanny dodge and expertise or fighter for more arcane shots and curving arrow. These two feats will give me four extra castings a day and making me roughly equal to a full caster at this level. Go to Arcane Trickster 4 and pick up fey touched for a 16 intelligence. I would start with 4 levels of Rogue-variant human 16Dex/14Int at 1st level and shadow touched for a 15. I was thinking of doing a multiclass to make it a bit more viable. I know this is a mediocre subclass, but I want to play one because I like the idea of it. Looking at the subclasss and the numbers I know battlemaster is hands down more powerful and many other fighter options are too. So I really want to play an arcane archer multiclass. ![]()
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